Stellaris ruby swarm. The rights can be determined individually for each species and can be changed every 10 years. Stellaris ruby swarm

 
 The rights can be determined individually for each species and can be changed every 10 yearsStellaris ruby swarm  Game not modded 100% Vanilla on ironman

Scaling difficulty causes the AI to start with no bonuses and to slowly scale up to the final setting. Then it'll go "okay, I'm in range, time to stop", but it has to decelerate to do so, and will slide forward a bit. I recommend setting them to passive while exploring, but evasive, once you get in a war. We have updated our Community Code of Conduct. You go to war to eat, not fight. I got hammered mid game by my very aggressive neighbour. Each time a crisis conquers a planet it causes diplomatic Threat with all. You can get a fleet able to kill the smaller (700-900 fleet power) swarms fairly early on, but you should wait until a few decades in to do that because of the strain it will put on your economy- unless you're boxed in. At the start of the game, the Prethoryn Vanguard arrives and the player's country type is changed to be like the. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. So the choice for Hive Minds is really: Devouring Swarm or Empaths. The Gaia world also has a Locust Swarm planet modifier giving it the. Paradox you have day bugs. Cordyceptic drones is amazing but. 9. Even admiral & living metal regen is weak (but at least notable and have combat effect). The Stellaris DLC library continues to grow as Paradox’s improves their take on a space 4X game . ago by [deleted]. The Swarm Brood trait, which makes the player's empire even more like the Swarm and dramatically changes how the empire works. ago. This page was last edited on 14 October 2017, at 12:22. It would be the only way in for your enemies to get to your home system. hmm actually at version 3. This won't piss off the FE, and IIRC it will in fact make them happy. Attaching two saves: one with the materialist FE at war with a devouring swarm, one from immediately after the swarm is full annexed by the FE (several game. Mix a few into fleets heavy on missiles/hangars and they tank the hits solidly for them. Spawn, luck, and early enemies matter a lot. I had researched the alien swarm and discovered the signal my ships need to emulate to make them non-hostile to our fleets. So the choice for Hive Minds is really: Devouring Swarm or Empaths. . . Hence you will have to take the terminal system on your own 90% of the time. 209 votes, 43 comments. ---Ka1---. Hey people, I am currently in deep Shit with the endgame crisis Prethoryn Scourge and wanted to ask, how I can still win. Sort by:I think the point is that such slavery is maybe efficient for the exploiter, but inefficient at. Once killed I settled the planet and it had a planet modifier about this planet having easily slain but quick breeding locusts. Max out their fleet capacity so only you can afford them, always put them far from the nearest neighbour hire all the ground troops so other nations can't build up relations. When it comes to civics the new diplomacy features (new federations, Galactic Commonwealth, envoys) make the civics that give additional envoys really strong in the early-to-mid game. With this build, you can easily achieve 700 tech output - by year 10. By Silyus. The Swarm Brood trait, which makes the player’s empire even more like the Swarm and dramatically changes how the empire works. fanatic xenophobe instead of hive mind should also do the trick but gets ecunomoplis tech. Paradox you have day bugs. . Its such a tease that we can get a renewable supply of bio ships only in 2 systems in the entire galaxy, its a super cool piece of flavour but unless you're very lucky its pretty much only available to conquest focussed empires. Third try i lucked out it seemed, got an isolated cluster with only one exit, however in that cluster there were only 6 systems. The general approach with Fanatic Purifier is to take Supremacy tradition first, pump out as many alloys as possible, and start murdering your way across the galaxy. Again, fill up free slots with missiles, and you want the line computer (the stats aren't great, but you need a computer. But since you are a Devouring Swarm; you can’t do that either. Yes this is true but we're the terravores and plus it generates a huge amount of alloys, minerals and most importantly pops. With energy weapons. Bring only shields and energy weapons. Even Terravore vs. . Destroy the Swarm (Issues special project : Destroy the Swarm) all the options add L-gate insights. Survey some ruby crystal debris for crystal forged plating tech. So yeah, it's good. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. So apparently we can play Devouring Swarm with new Ocean Paradise origin, but I think Devouring Swarm flavour text would had made more sense. (As in, if a planet has 2 crystals, it can build 2 crystal mines for a total of 2 crystal miner jobs. SPOILERS!The Unbidden is one of the Crisis events that can happen when researching dang. It also will try to maintain range, so an enemy closes to within around. Chastity the Celibate Jan 29, 2018 @ 2:18pm. Z_THETA_Z. Paradox you have day bugs. and gives you more defensible stations,Helito is a binary system that contains a unique level VII anomaly on one of its stars. Also, I’m not sure if this is possible with the way Stellaris currently works, but if you really wanna go for the space infection thing, hijacked enemy ships could be a thing. Apparently the planet had a bug problem which spread to the entire system :P Reply. . Origins are a way to decide the beginnings of your society and can make all the difference to your gameplay. Normally there's an associated anomaly that lets you deal with the swarm in a couple of ways. In exactly 10 years, when this truce is over, it’ll be a different war, a war I'll be ready for, and one where I’ll make sure there isn’t a 3rd. This page was last edited on 18 March 2020, at 18:58. Choose an avenue 'out' of your space, and construct fortress habs one system over from this 'exit lane'. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Hiveminds have the worst and mosr boring civics. At the start of the game, the Prethoryn Vanguard arrives and the player's country type is changed to be like the regular Swarm. Stellaris > General Discussions > Topic Details. Regular hiveminds have a -30 opinion penalty, and you can take repugnant to get to -55, so everyone will dislike you on sight. I played easy and hard on the beta patch, and sry to say this, but it feels the same. Theses planets you conquer. When they come in a system, be directly ready to attack them (again, following 1. . Basically. As for the other one, if you're a spiritualist, declare it a Consecrated World. Usually the first time the gate opens you got invaded by 2 fleets; with a few other ones after that. I am starting to think I would be better off just having a swarm of disruptor corvettes with maybe some point defense. The new Stellaris: Overlord expansion is finally here and brings the largest new batch of Origins the game has seen since Federations. They'll wait until they've formally annexed your planet, and then genocide. Gun vettes are good for an early corvette swarm for winning battles against other corvette swarms, but their utility will start dropping once destroyers enter the field, and they will always take damage in any battle. The Starbase UI is a mess you cant even access. But not before they invaded 2 planets (managed to stop the terraforming of a third in its path). For Corvettes, Swarm is pretty much universally better if it doesn't overcap your avoidance since the closer you can get to 90% Avoidance, the more stronger the effect. 6 patch. That said, I simply can't figure out how to best this. However. shader; gfx/event_pictures/exploding_planet. So, please feel free to comment below if you've run into a bug. This is actually a unique planet that always spawns in the Parvus system. with an devouring swarm, you continoually roll over the galaxy and at some point start turning every pice of rock intoo an hiveworld, generating pop like an madman, with lithoids you have limited growth, wich you have to compensate by eating undesired planets. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. Paradox strategy games have a habit of layering complexity so thick that I often don’t discover really useful mechanics until 10, 20, 50, or even 100 hours in. ago. The very existence of other independent life forms is a threat to MorningLightMoun. Stellaris Real-time strategy Strategy video game Gaming. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. 2x enigmatic decoders is optimal. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Exakan. Radene Jan 29, 2018 @ 1:53pm. 2) Pirate base spawned right next door 3) Because of Starbase UI bug couldnt purchase any more. So this one is another one of those tier lists, but with a special twist: Instead of being a tier list based on personal preference or how well they work and/or how cheesable they are for players or RPing, they are instead based on how well the AIs use. No, I think devouring swarms are broken because of a lack of things to do with food rather than unrest. you can vassalize them, they are just perpetually unhappy. Stellaris 50526 Bug Reports 31044 Suggestions 19185 Tech Support 2913 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219 ArmChairAttila Pimp DaddyDevouring swarms and genocidal empires in general, are very good. When you capture a planet,. Stellaris Dev Diary #320 - Astral Threads and Actions self. . Devouring Swarm in 3. SPOILERS!The Unbidden is one of the Crisis events that can happen when researching dang. This one was size 25 so yay!Did I defeat the swarm or what is happening? (screenshot attached) I'm the Hydari Empire and the Prethoryn Scourge spawned pretty close to me and they started expanding pretty fast at first. 2 that has nearly 7000 views (which is amazing for me tbh) but it was clearly out of date now. Going from 80% avoidance to 90% avoidance would literally halve the chance of being. Piling them all on one planet. ruby swarms. 0 (Actual), Amazing Space Battles, UI Overhaul Dynamic, UI Overhaul Dynamic + Tiny Outliner V2, Tiny Outliner V2 (note need last two for Tiny Outliner to function). . Amoeba Swarm. Highlights: Subterranean gives it the -75% Orbital Bombardment damage. But as soon as i take one out or try take the one out. . Picket Cruiser vs Generic Corvette: 1:1,1 Cruisers lost at 1,2 ratio. At the second event my corvette fleet was stationed one. Either can't get the benefit of Progenitor Hive vassals since they can't engage in diplomacy. The negative traits I picked were Repugnant & Unruly (they. This gives you time to send your own armies to take the planet back. Huh, never thought about mixing them with lost colony. Yeah the DS modifiers are insane for day 1, but the modifiers you get from a tier 5 federation and tier 3-5 galactic laws are just absurd. ago. Paradox you have day bugs. See moreRuby Swarm? Found a system (likely 3) filled with multiple of these, I'm. But despite playing as the "Bubble Collective" I wasnt allowed to Name her after my empire. Thread starter JohnNash45; Start date May 12, 2022; Jump to latest Follow. This is particularly good if your corvette is using explosive weapons, as they won't have to travel as far to the enemy and thus have less chance to get intercepted by Point-Defense. The raiding fleet goes through my systems where I pacified the Ruby Swarm and the raiding fleet gets attacked by the swarm, not getting to the rival empire I was after. To add on, also focus a lot on smaller ships. It could be part of the grey tempest but its nanite worlds are equivalent to barren worlds not a planet with a modifier. As a result, Cpl Dunn commented that things were going too. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Far from it. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. Members Online • THE_TITANMONKEY . For each of the six stats of a Pokémon, IVs can go from 0 up to 31. 418K subscribers in the Stellaris community. It's basically a slightly weaker version of Industrious, Agrarian, Ingenious, and Extremely Adaptive combined. I created a couple of custom empires - one is a Lithoid Terravore and the other a non-Lithoid Devouring Swarm empire. Paradox you have day bugs. 0 unless otherwise noted. Swarm is the most fun for me but its the weakest of the 3. The Prethoryn Swarm. Build them with a fleet academy plus pitharian dust helps a fair bit. Once you're feeling in a comfortable spot, crank up alloy production and start outputting fleets. 24. 2. Due to being able to turtle quickly and focus on research, I was able to push genetic ascension. . Corvette Missile Boat Stellaris Corvette Design - The Fundamental Class. So if you. Nuclear_Avocado • 6 yr. Invade their planets, and immediately start moving their pops onto your own world's. There's an important bug that we've found that. . They destroyed the one fleet I have after about 70k (not included in the 300-400K) of the fleet went down. ago. The Starbase UI is a mess you cant even access. • 5 yr. If already researched it will grant a moderate amount of Physics Research instead. Go to the species list and set this species citizenship status to "slaves". You have two species to pick traits for, your Necrophage Species and your Prepatent Species. So the normal planet needs a total of 6 miners to get the 24 minerals required to make those alloys plus 12 more (to have an equal total output). Her you go: event crisis. The Starbase UI is a mess you cant even access. Choose Crystaline Scales as. And the other is always going to be Ascetic with One Mind added as a third civic or vice. It can vary a bit depending on enemy ship designs though. I often wish theyd put the mega black hole at the center of the galaxy in Stellaris. Necrophage Devouring Swarms: They still get all the military benefits of a Devouring Swarm but they purge enemy pops into your own pops (slowly) instead of eating them. Devouring swarm with intelligent, rapid breeders, fleeting, sedentary as starting traits. Health especially means they're harder to get rid of, meaning in. . A crisis is an event that threatens the entire galaxy and all life within it. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. I didn't think PD worked with missile swarm. Don't go overboard on them, though, because after your fleet is overwhelming the PD anyway they take a solid hit to DPS versus regular missiles for that defense. The highlight for Progenitor Hive is the ability to splinter off a vassal sector, which normally hiveminds can’t do. Never had seen those before, even googling only find was a short Reddit post of 6 months ago mentioning but with no info about, happened to me that was worth sharing. So as to "how to create a species for eating": In the policies menu, set "Slavery" to "allowed". Clone Army: insanely overpowered right now, and you can get rid of your clone limitations later. 0 unless otherwise noted. 6 'Adams' update. This system had a 2k fleet Locust Swarm patrolling it. You need to keep invading or you'll fall behind in pop growth. 3. After I killed it it had a very very small gaia world with a unique modifier, as well as two also small. That’s why you have the ability to recall the fleet by spending influence and rep with the enclave. IMO designed species/gaia start is best origin for swarm. As I've only observed this behavior with the AI, I don't know how playing as the swarm/purifier will affect the result. You still get necrophage purge, but you get access to robots. Go here for the triggers of the Swarm. and you have literally free. Lost Swarm Adult should be one of the organic space fauna, but I cannot resurrect it with Cordyceptic Drones after I killed it. I'm playing as the humans and I paid for 2 Raiding fleets to get my rival. Devouring Swarm is kind of hard mode IMO. First, note that you can give robot pops a trait which gives +15% assembly speed, which helps a little bit. There are two types of crises: those caused by outside entities that make an appearance after the end-game start year, and those caused by player and AI empires (except Fallen Empires ). r/Stellaris. Then I sent a colony ship out to a Gaia world they hung around. Due to your larger population and lack of consumer goods need, you'll be able to support more alloy production than other empires and with it a larger fleet. Pure devouring swarm is probably the easiest gimmick to understand. . Make it take up 2/3 of the solar system map, triple the terrain effects, or maybe give it unique effects. (You get Survivor trait as well per origin) So essentially. Paradox you have day bugs. Stellaris > General Discussions > Topic Details. 4 changed the Hull Regeneration modifier to heal a % of health per day rather than a single hitpoint. ; About Stellaris Wiki; Mobile viewStellaris Stellaris its like you want to be Sins of a Solar Empire Light, without the complexity of SINS, and SINS does a whole heck of a better job in all sectors right now due to this update. I can be an warmonginer asshole too, stellaris! Played 2 games as devouring swarm. I decided to play stellaris again and made some tree loving, gaia planet terraforming pot plants. - Stationed troops won't reduce unrest (as of 2. It has a power of 1200. Then mid game and late game they are pretty bad . Found those early game while exploring, gave me a bit of a scare to sudden see a 2. Cruisers with a torpedo front, a hangar mid, and the gunship stern. But just as my colony ship arrived, a nearby outpost completed it's upgrade to starport. so im doing my first run on the game and these guys seem insane ill have 600+ more fleet power and my fleet will get crushed and thats only IF they don't have like 10k in one system is there a good way to beat them or something or just have more. Legacy Wikis. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. 5. The Starbase UI is a mess you cant even access. 27. 1. Intelligent and Rapid Breeders are most have. List includes cheat help and copyable codes. yuzhonglu May 24, 2022 @ 6:30am. Little backstory, my Empire is currently the largest in the universe and till 5 Minuten ago I had 150k in fleet power. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. The main problem is that Devouring Swarm has even LESS reason to be trusted by other civs and conduct trade in any way. Found those early game while exploring, gave me a bit of a scare to sudden see a 2. With tach lances, you can shoot over half the solar system. SC are the best pd but can be tricked a little bit to not shoot at missiles if there are enough enemy strike craft to distract your own. No visual or planet type change. • 1 yr. Especially when you can't turn it into a hive world or ecumenopolis. #10. But the pirates. And you could more easily achieve that through reproduction by using dittos to reproduce with the Pokémon you wanted to have, so the child could heritate some IVs of his. To play devouring swarm with even a hope of winning, you need to be an endgame crisis in your own way. This is a really fun/RP build. The Matrix only works if it's a retro-causal Stellaris reference. Vowing to release the long-awaited patch on May 9, this whole force-giving day isn't the time for heavy space-based shenanigans. Nobody is able to even Fight with those fleets except me (Rest of the. Hello, I am experimenting with nihilistic acquisition combined with devouring swarm, the idea is to declare war only to capture pops (and then eat them) without capturing new systems. Steps to. Surrendered by Monsters! Ether Drake, Dimensional Horror, Ruby Prism and Ruby Swarm. So it ends up 1vs3-5. Go to war, make them cede their homeworld. This keeps you from wasting upkeep energy on empty buildings. ago. Lances are good if they're using lots of Armor and Hull components at the expense of Shields. . Life is MorningLightMountain. An overall +5% to accuracy evasion fire rate and speed (+15% in systems you have special starbase. The rights can be determined individually for each species and can be changed every 10 years. ago. yes and no, it allows you to split of vassals, wich is´nt neccesary but it dosnt hurt, and you get an average 5% shipboost for as long as you mix in some offspring ships but keep in mind that is not multiplicative with your devouring swarm buffs, but additive. At the start of the game, the Prethoryn Vanguard arrives and the player’s country type is changed to be like the regular. Size 5 Gaia World Bug? I found a Gaia world system, single size 5 planet with a single mob fleet of "Locusts". Tutorial. Keymind/Gravemind mechanic similiar to the Progenitor Hive origin. If you build a starbase in the region that allows you to go yo the other systems. yuzhonglu May 24, 2022 @ 6:30am. The Starbase UI is a mess you cant even access. IVs stands for individual values. The Starbase UI is a mess you cant even access. They have great quotes though. At least Fanatical Purifiers are just a culture, cultures can change for the better over time (and in 1. In last few games, I've been playing agressive empires as either determined exterminators or devouring swarm. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. (Terravore/Devouring Swarm). Content is available under Attribution-ShareAlike 3. I knew it! I knew I saw an organic ship the other day! There is this organic Locust Swarm ship I've never seen before, idk which patch added this, but it certainly is after Aquatics (last time I played). The Starbase UI is a mess you cant even access. Then just disperse them across your planets to keep unrest down. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Stellaris 50397 Bug Reports 30701 Suggestions 19102 Tech Support 2881 Multiplayer 377 User Mods 4629 Stellaris AAR (After Action Reports) Console edition 1213. 10/100/1000/2000 Executes a crisis event, 10 being Prethoryn. Got the event and it gave me a second Gaia world. When they come in a system, be directly ready to attack them (again, following 1. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Swarm Queen:. Got Ruby Swarm spawned right next door to my spawn. Ideally you want to be taking out a decent amount of civilizations. The goal was to have Pokemons with at least 5 stats with 31 IV each. There are a couple techs that add more and one perk in expansion tradition has 10% bonus. If you take a look at the patch history you understand why. . This naturally lends itself to the devouring swarm playstyle, but it is playable without it. Once you're feeling in a comfortable spot, crank up alloy production and start outputting fleets. As I've only observed this behavior with the AI, I don't know how playing as the swarm/purifier will affect the result. That spawned a band of pirates who chased off my colony ship. yes and no, it allows you to split of vassals, wich is´nt neccesary but it dosnt hurt, and you get an average 5% shipboost for as long as you mix in some offspring ships but keep in mind that is not multiplicative with your devouring swarm buffs, but additive. ago. - As you were doing, building forts and manning them with your pops reduces unrest. firestar587 Jan 14, 2018 @ 12:05am. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. Judging by the prethoryn swarm gfx, I'm wondering if we'll see some new ship types (e. It forces the corvette to get as close to the enemy as possible and fire at point-blank range. 1The Swarm is strong. When you realize you have a genocidal empire as a neighbor, you need to fortify your borders and start focusing on alloy and tech production. The Starbase UI is a mess you cant even access. Idk if swarm can but armageddon bombardment wipes all pops out on the planet then you can just colonise it. The special decision you get is underwehlming, you can't completly eat a planet, you can only take district sized bites and when you run out of districts to eat nothing happens the planet is just trash now and you have to manually abbandon it. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering. I can maybe beat few armies and get some cruisers. Yes, robots are useful, especially because there's very few other ways to bolster your population without war. undercoveryankee. I mean only the terravore literally consumes the galaxy,I had researched the alien swarm and discovered the signal my ships need to emulate to make them non-hostile to our fleets. . 9 comments. This thread is for sharing any bugs and issues you've experienced with the latest patch, 2. Stellaris Mods Used: Extra Ship Components 3. non-combat ships are on evasive by default and as such they will run immediately, when a hostile is in the system. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 7. The Starbases are way to far away to do anything positive in early game, can they be over the home planet. Well I don't see why devouring swarm would want to eat robots, because robots have no nutritious value to organics! The point about biomass on planets though, I can see that argument. You can try playing with fewer empires, playing with scaling difficulty on, or even just lower difficulty. The Starbase UI is a mess you cant even access. Found a system (likely 3) filled with multiple of these, I'm new to the game and wondering what these are, also its 26 years into the game. Close borders to everyone. Wait for the FE to declare war & and the swarm/purifier to surrender. you know to "PROTECT IT!" Seperation of Civie and Military Shipyards is a nightmare, the icons system is a joke, half the time I am selecting the starbase not the ships. Set ambushes. So progenitor devouring swarm can't actually release sector vassals, even though it doesn't say that anywhere Discussion Yes yes "can't do diplomacy", that obviously only refers to other species though, no reason why. as good as possible). The Starbases are way to far away to do anything positive in early game, can they be over the home planet. Dead Prethoryn (That spawn anomalies/events) are available for (with varying results) for all empires to interact with. Just shy of 0 growth/assembly- something like -75% to both- and if you try to eco-bloom you will lose. . But the pirates. Leverage your ship bonuses, grow fast, strike early and often, make sure no one is powerful enough to crush you because everyone hate you. Paradox you have day bugs. Don't use the picket AI except in the. 9 comments. Lasers tend to have slightly better neutral damage, accuracy and tracking than plasma with -50% to shields and +50% to armor. 6. Actually conquering planets and assimilating pops will cause further penalties, which should quickly get other empires to hate you. Will also work with vanilla or any other ship mods. In contrast, the shattered ring start would need 6 Scrap Miners, which means 3 districts, and generates 6 alloys plus 12 minerals. The Starbase UI is a mess you cant even access. 6 Orion has released. . Stellaris. Necrophage Devouring Swarms: They still get all the military benefits of a Devouring Swarm but they purge enemy pops into your own pops (slowly) instead of eating them. #2. ; About Stellaris Wiki; Mobile view Hikuran May 16, 2016 @ 6:14am. I'd love some alternative way thats maybe not as powerful but at. ago. When you assign a pop to work a roboticist job, you have effectively lost 1 pop. Other bombardment stances remove the majority of pops so you only have to manage a handfull. The key is early aggression and snowballing, takes some experience to know what you can get away with, and if we are really honest, some luck with the starting area, also your chosen origin and traits. If you like this project, you can help us to improve it . A custom Swarm species complete with a ship set, city, 2 name lists, and 31 portraits. mss73055 May 24, 2022 @ 7:31am.